| Experience |
2005 - Present | SCEA Sony Bend | Bend, OR |
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Character Artist
Published Titles:
Syphon Filter: Dark Mirror (PSP), Syphon Filter: Logan's Shadow (PSP)
Current Titles: 2 Unannounced PSP Titles still in development
Responsibilities:
Modeled and Textured low-poly characters for PSP titles
Was responsible for rigging, testing, exporting and trouble-shooting all characters and weapons in-game.
Created custon rig and facial system for high-poly cinematic characters.
During the lulls in character work, I was responsible for the creation of an entire level and numerous game object assets.
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|
June 04 - Dec 04 | Computer Surplus | Redmond, WA |
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Web Design / Graphic Artist
Responsibilities:
Designed e-commerce website
Photographed, edited, and cleaned up images of store merchandise.
Created full-page print-advertisements
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| Education |
2002-2004 | Digipen Institute of Tech | Redmond, WA |
|
AAA of 3D Computer Animation
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2000-2002 | Marycrest International Univ. | Davenport, IA |
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3D Computer Animation Studies
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| Skills |
Software | Technical | Traditional |
| 3dsmax | Character & Asset Modeling | Firm understanding of human form and anatomy |
| Zbrush | Complex Character Rigging | Figure Drawing |
| Maya | UVW Unwrapping and Texture Creation | Character Design |
| Photoshop | Digital Painting | Diverse Style Range |